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Guess how I feel

4 about 3 opinions

2-3 years
4-5 years

Intelligences worked

downloads and links


Here you can download the teaching guide for this extra activity to do with the toy and print activities related to the game. You can also download the digital game and use it whenever and wherever you want.

How to use the digital game

There are 14 situations. For each situation, drag a face and discuss together the reason why it was your choice. The faces represent: happiness, sadness, surprise, anger, fear and boredom. Use the arrows to choose a different situation.

How to use the toy

Hand over the Minland motiblocks game and talk about the first 6 emotions represented in this game: happiness, sadness, surprise, annoyance, fear and boredom. uild 6 characters who represent each emotion. Select one of the images shown on the sheets printed beforehand , talk about the image and ask the child to find the card in the feeings game that this image represents for him her. Ask him her why he has chosen this emotion.

Printable and Downloads

Technical characteristics


Emotions & Values

Teaching objective

Recognising feelings and talking about them.


4 from a total of 3 opinions

1 opinion

lyla Padilla Posted on 13.07.2022

thanks 😊

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